RAYMOND BASEBALL & SOFTBALL ASSOCIATION
HOME
WEATHER
CONTACTS
2008 SPONSORS
UPCOMING EVENTS
RULES
STANDINGS
SCHEDULES
TEAM ROSTERS
LINKS
CONCESSION STAND
FORMS
Tournament Brackets
2008 Baseball Rules
2008 Softball 8u Rules
2008 Softball 10U Rules
2008 Softball 12U Rules
2008 Softball 15U Rules
2008 Softball 10U Rules

 2008 10U Softball Rules pdf

2008

10U

DCMCL Rules

Marysville rain out number: 937-642-8326

Delaware rain out number: 740-203-1450

League will follow OHSAA/NFHS official fast pitch softball rules with the

following exceptions:

Rule 1.

Age Qualifications

A. Age shall be as of January 1.

Rule 2.

Playing Filed

A. Pitching and base path distances

Pitching Base path

35 ft. 60 ft.

B. Umpire is required: Shall not be a relative of a player. Umpire must be 13

years old or older.

Rule 3.

Equipment

A. Batting helmets with face guard and chin strap are mandatory.

B. Will use a 11” softball. Yellow in color.

C. Home team will provide (1) new and (1) good used ball for each home game.

Rule 4.

Player Substitutions

A. Teams may borrow up to (3) players from a lower division. If an area does

not have a lower division, they may borrow from another DCMCL lower

division team.

B. Borrowed players from a lower division must be on a DCMCL roster. Games

may be played with 8 players, without penalty. Five of those players must be

on the team roster. Example: With (7) roster players you may borrow (3)

players from lower division to make a team of (10). With (5) roster players

you may still only borrow (3) players to make a team of (8).

C. No borrowed player will be permitted to play if a full line up of roster players

are present and able to play.

D. Must bat all available players open substitutions will apply. If a player gets

injured or has to leave the game for any reason while using continues batting

order, that player is then skipped in the batting order with no out taken. This

player may also re-enter in a later inning

Rule 5.

Games

A.

Innings Official Game

5 3

B. 7 runs per inning limit

C.

D. A pitcher entering the game for the 1

pitcher re-entering will be allowed (3) warm up pitches. If the pitcher hits 2 girls in

a row or 3 girls in an inning she must be removed from the pitching position for

the remainder of that inning or if she hits 4 batters in a game she must be

removed from the pitching position for the remainder of the game.

E. Pitchers may pitch a maximum of 3 innings per game (free substitution). Any

pitches thrown will constitute an inning.

F. No infield warm-up is permitted after the first inning.

G. Play with (6) infielders and (4) outfielders.

Rule 6.

No new inning shall be started after 1.5 hours from the start of the game.st time will be allowed (5) warm up pitches. AOfficial rosters

A. Official rosters must contain

1. Team name, area, age division

2. Coaches name, phone number

3. Players name, DOB

B. Players may only be on (1) DCMCL fast pitch roster.

C. Rosters must be presented to the opposing coach at the 1

with that team. Players may be added to a roster up to the 3

season by contacting the association representative. Final rosters must be

presented to the tournament director prior to the 1

D. Final rosters must contain a minimum of (8) players and a maximum of (20).

Rule 7.

st scheduled gamerd game of thest game of the tournament.Tournament

Tournament rules will be the same as league rules with the following exceptions.

A. (1) sanctioned umpires are required for semi-final and championship games.

B. Trophies of at least (7) inches tall shall be provided to the 1

team/coach and trophies at least (5) inches tall, not to exceed the height of

the 1

C. Tournament fees shall be determined by the hosting team and league

representatives.

D. Host team area representative or designee is to be present at all tournament

games.

E. In order to qualify for tournament play, a roster player must have participated

in at least 50% of the DCMCL game schedule. Injury exceptions will be

determined by the league representatives. Current season score books must

be available upon request.

F. All protests are to refer to OHSAA and DCMCL rules and are to be resolved

immediately. Home plate umpire’s decision is final.

Rule 8. A player may steal 2

time. A runner may not advance, any additional bases, while attempting to steel, on an overthrow

from the catcher. No player is permitted to steal while the coach is pitching. A batter hit while the

coach is pitching will not be awarded first base.

Rule 9. A runner may advance (1) base only on an overthrow from a ball that is in play.

Advance at your own risk. No additional bases will be granted on any additional overthrows per

play.

Rule 10. The batter is out on a dropped 3

st placest place trophy, shall be presented to the 2nd place team/coach.nd and 3rd base only. A player may only steal (1) base at ard strike. The ball is live and the runners on 1st

and 2

Rule 11. A batter cannot be walked. When the player pitcher throws the fourth ball to a

batter, and the coach comes in to pitch. The coach is then given 3 pitches to finish the count,

regardless of the count. That means that if the count is full, and the coach throws a pitch called by

the umpire as not a strike, and the batter does not swing that the coach still has two more pitches.

If the second pitch is also not a strike, and the batter does not swing, then the coach has one

more pitch. On that last pitch, the at bat is over regardless of the outcome unless the batter fouls

that pitch off. If however in this situation with a full count from the player pitcher, the umpire calls

a strike on the first or second pitch, or the batter swings and misses on the first or second pitch,

then the at bat is over and an out is recorded. If there are no strikes on the batter, the coach still

gets 3 pitches. It does not matter in this situation if they are balls or strikes, the coach pitcher is

limited to 3 pitches. The coach must throw a flat pitch from the pitching rubber that is consistent

in speed with the pitches thrown by the players in the league. Any illegal pitch from a coach will

be called a no pitch, that pitch is not hittable by the batter. Each illegal pitch will count as one of

the three pitches for each batter. When the coach comes in to pitch, the player pitcher must have

both feet inside the 8 foot pitching circle. If the offensive coach is hit by, or inadvertently catches

a batted ball, that ball will be called a foul ball.

Rule 12. No player may pitch if they are on a travel team roster.

Rule 13. The 4 outfielders must be in a normal playing position. Depending on the size of

the filed it can be defined as the edge of the grass or an approximation of 15 ft. beyond the base

paths.

Rule 14 Shoes are required equipment. Shoe sole or heal projections other than the

standard shoe plate are prohibited. Metal toe plates and metal cleats are prohibited.

Rule 15 No boys are permitted to play in the DCMCL league games or tournaments.

nd may advance at their own risk.

HOME
WEATHER
CONTACTS
2008 SPONSORS
UPCOMING EVENTS
RULES
STANDINGS
SCHEDULES
TEAM ROSTERS
LINKS
CONCESSION STAND
FORMS
Tournament Brackets